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There's also the matter of the Valve Index Controllers, which we've seen many times over as the "Knuckles" prototype. Now ready for retail, they fulfill the company's longtime dream of a ...
But that’s okay right now — because, seriously, let’s talk about those controllers. The Index uses the “Knuckles” design that Valve has been teasing for several years now. In some ways ...
With Valve’s new Index controllers—which offer input-parity with Oculus Touch controllers—Oculus exclusive content finally feels truly playable with minimal compromise. Facebook has far and ...
Valve Index, a new high-end VR system arriving soon, does that with its unique controllers. I've set up the Valve Index here in CNET's New York office, and have just been using it for a few days ...
Other headsets can also utilize the Valve tracking system. Due to this compatibility, the new Index controllers (previously called the Knuckles) can be used with other systems. The first headset ...
These are all compatible with other existing SteamVR devices—meaning, you can mix and match the headsets, controllers, and tracking boxes from the HTC Vive, HTC Vive Pro, and Valve Index (and ...
With a host of improvements over the previous standard of headsets and controllers it's a hugely impressive engineering feat. But does the Valve Index really represent the true next generation of ...
Inside the box you’ll find the headset itself, the new Valve Index Controllers (colloquially referred to as ‘knuckle’ controllers), and the Version 2.0 Base Stations, which need to be set up ...
There's some serious binaural voodoo going on here. The other hallmark feature of the Index is its new controllers, which double as both typical motion controllers and hand/finger trackers.