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A New Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers, many game developers have never created GLSL code from scratch.
A release candidate build for iOS 18.5, iPadOS 18.5, and MacOS Sequoia 15.5 is now available for users enrolled in the beta testing programs. For users not in the beta testing programs, what this ...
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