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With studios always looking to leverage video game franchises with large fan bases for possible success at the box office, ...
Go back 30 or 40 years, and video ... game looked like. It relied on limited concept art, data, and technology. And it often sold a fantasy that didn’t accurately represent the game inside the box.
But after over 10 years of development, a rotating creative team ... was a box-office hit and proved that, with enough style and techno music, a successful video game adaptation could be made.
But after over 10 years of development, a rotating creative ... box-office numbers referenced in this article have been adjusted for inflation. By now, it’s well known around Hollywood that ...
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TheGamer on MSNThese Are The Most Creative Art Styles In Super Mario's Long HistoryFew video game visual styles have hit that perfectly-aged sweet spot like 16-bit pixel art. Games like Chrono Trigger, Super ...
Layer, the AI application gateway built specifically for game developers, has raised $6.5 million in funding to make game ...
Tokyo-based Sony reported a record annual profit of 1.14 trillion yen ($7.8 billion), up from 970.6 billion yen in the ...
Disguise's Talia Finlayson and Laura Bell tell TVBEurope about their work both on-set and off, working to create the amazing ...
AFTER taking the world of gaming by storm, Minecraft has given a whole new meaning to the term blockbuster. A Minecraft Movie, based on the best-selling computer game in history, smashed all ...
Video Game History Foundation lovingly catalogues '80s and '90s magazines, industry brochures—even BTS 'Myst' VHS tapes.
A video game based on Robert Jordan ... Alexander is currently building out the the new iwot game studio’s leadership team across design, technology, and art. Prospective candidates can ...
Kevin Godley on the machine they invented at the wrong time, an overheard conversation, the decision that ended the band, ...
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