News

Secure an appropriate classroom space well in advance: Board games require physical space and flexibility. Traditional ...
This publication is one of the deliverables of the Shared Educational Resources and Technology (SERT) Initiative, a project ...
Ethical exploration can also happen through hands-on inquiry like identifying bias in AI-generated content or reflecting on how GenAI might disrupt learning, creativity, or relationships. Even ...
Event Description Join us for a fun and energizing 90-minute Facilitating Learning Online (FLO) workshop to explore innovative course design ideas. Although EdTech and video games have vastly ...
Status: closed BCcampus is offering a new sponsorship program to support effective teaching and learning practices for faculty and instructional staff at B.C. public post-secondary institutions (PSI).
Status: open BCcampus is seeking a qualified contractor or team to lead a multi-year initiative that will enhance transparency and tracking of open educational resources (OER) adoption across British ...
Creative Commons (CC) is an international non-profit organization that empowers people to grow and sustain the thriving commons of shared knowledge and culture needed to address the world’s most ...
Inclusivity can be demonstrated through diverse imagery as we strive to create welcoming experiences. Try to use photos and graphics that represent all people so everyone can feel that they belong.
Last month my BCcampus colleague in Learning + Teaching Gwen Nguyen wrote a blog post about ChatGPT, examining some of the implications of ChatGPT on learning and teaching. I would like to continue ...
When it comes to designing a learning experience, instructors or designers usually think of conducting a needs analysis, building learning objectives, mapping some activities, identifying relevant ...